NOV 11
Hello fwends. Quiet week in gaming, but there’s always something to be found in the dust. Welcome to the batch of people from EA, Lenovo, and SPORTFIVE. For those recommending this newsletter at work, I see you and I appreciate you.
This week:
Made by Franco
🪄 Game Publishers’ Viagra
I met them for the first time when I started downloading games. Never gave a fuck about them when I was younger because for some weird reason I thought games were created out of magic... Yeah, I was not the smartest kid in class.
It was only when I came back to gaming as a grown up when I realized people hated them. A few people liked them, but they wouldn't hesitate to make a backstab at any given time.
Game publishers. They have an interesting life.
The Conflict
We learned that both developers and publishers’ personalities could reach high levels of sassiness, triggered by an audience of gamers that are literally insatiable.
Let’s avoid generalization and place ourselves in a niche: esports publishers.
To be honest, esports is a difficult science. From the get-go, their sales pitch to sponsors and potential players was — imagine if in a basketball game instead of using one ball, we can use three. Also, the size of the ring and the player's height can change all the time.
Yeah that shit sounds dope, the problem is that constant changes to the game will never satisfy everyone. So now publishers are making forced decisions.
The same game is played for different purposes. Pro players, amateur players, wannabe pro players, fans or viewers… they all have something to say to every little change because they don’t know the true purpose behind it. No matter if it’s with good or bad intentions.
Survival Mode
Because of constant changes and technology evolving fast, people get crazy hyped for new things but the concept of new gets old real quick and people move on.
The result? More difficult decisions.
If game publishers were man about to have sex, I see it this way:
Own It
Even though the meme of Riot devs balancing champions or items will live forever, we need to stop for a second and look around to see the incredible distribution of League of Legends IP developed over the years.
✔️ Esports: their structure is unmatched. Killing viewership. Their events are something I’ll never forget. It's really unique and people notice that.
✔️ Game: there’re constant changes, good and bad ones. However, there’s a solid base that makes people want to keep playing. It’s addictive for a reason.
✔️ Genre Diversity: instead of going all over the place from the beginning, they first mastered a genre with League of Legends, and then added mobile, shooter, cards and others.
✔️ Partnerships:partnered with big dogs and made them understand that it’s not just about a PR announcement. Louis Vuitton made a LoL trophy, Mastercard added in-game banners, BMW customized cars and created championship rings.
Their latest move was the Netflix’s show Arcane, which by the way, what a fucking piece of art. It’s the most-watched show in Netflix’s history, beating Squid Game in six days.
They are building brands upon brands when the time is right. Carefully tailoring them to keep the essence for their grassroots audience, but finding a balance to newcomers. Slowly trying to be the MARVEL of gaming.
💣 New Games & Trailers
GTA REMASTER — Gameplay Leaks
MASS EFFECT — Teaser
THE ELDER SCROLLS V: SKYRIM EDITION — Spotlight
🧱 OpTic Keeps Building
It was not long ago when OpTic Gaming was sold by H3CZ and almost destroyed by people who couldn’t keep up with the brand. Later on re-acquired by H3CZ, and today, adding a new merger with Envy Gaming which includes a combined CDL spot. Which means that H3CZ and Hastr0 now have OpTic Texas and another spot for sale. Their thoughts.
🏆 Esports Highlights
👛 Wallet is Gone
Remember when you watched the Lord of the Rings for the first time? When Gollum appeared and you had to pause to see how insanely good the special effects were. I remember I was like — Oh my god Gollum looks crazy, and Yoda from Star Wars looks like shit.
Well, Unity is paying $1.6 billion for the Weta Digital tools that created Gollum. Sheeeesh.
🐦 Tweet of the Week
Definitely this one.
🎞️ Gaming x Film
With Arcane’s addition to Netflix top-hits you can expect to see every single major game releasing IP to streaming platforms in 2022. On the other hand, Netflix’s Gaming app is available on your iPhone and iPad now. All updates here.
☁️ In the Clouds
Intel acquired RemoteMyApp. My knowledge on cloud gaming is pretty bad, I’ll send you to Daniel so you can actually understand something about it.
📖 Read of the Week
Insert Coin To Play: The Beginning of the Golden Age of Arcade Gaming, by Jen North.
MORE
SPAN SPECTACLES x NIKE
When the loading screen goes black and you see yourself for a couple seconds...
Nov 15 / Xbox Anniversary Celebration
Nov 15 - 19 / WN Conference Online
Nov 16 - 17 / WN Conference Seattle
Nov 20 / Esports Awards
Thanks for reading!
👇 Reach out for feedback, questions or quick intro!
Twitter | Email: hi@weekly.gg